Wireless InSite Features & Capabilities
Latest Enhancements in Wireless InSite
Download the WI 2.6 Overview
Current version: Release 2.6
Performance Enhancements
Drawing on our experience with running finite-difference time-domain (FDTD) calculations on graphic processing units (GPUs), Remcom is proud to introduce GPU acceleration for two propagation models:
- New X3D Ray Model
This new ray tracing model is Remcom’s first to make use of GPU acceleration to speed up the ray tracing. Requires users have a CUDA enabled GPU - Moving Window FDTD (MWFDTD) with XStream GPU Acceleration
High-fidelity FDTD propagation calculations on graphics processing units (GPUs)
New Modeling Capabilities
- Complex antennas in MWFDTD
- Data Throughput Toolbox for WiMAX and LTE
- Ground bounce effects added to Wireless InSite Real Time
- Exact path correction in X3D Ray Model, providing speed of SBR but geometric accuracy of image theory
- Atmospheric absorption in X3D Ray Model, extending to 100 GHz
- New post-processing of multiple transmitter results
Standard Features
- Output includes received power, electric field, delay spread, bit error rate, C/I, and power delay profile
- Calculations use 3D antenna patterns with full polarization and phase information
- Models wideband and narrowband pulses
- Generates time and frequency domain output
- Identifies outages in coverage using the communication channel analysis tool
- Supports import of urban building data, floor plans, terrain, and soil and vegetation from standard formats
- Overlays output on maps, aerial photographs, and 3D displays of buildings and terrain
Application Programming Interfaces (APIs)
- Wireless InSite Full 3D Ray Model API (standard with Wireless InSite SE or Pro license, or available as run-time library)
- Wireless InSite Real-Time API (standard with Wireless InSite Real-Time or Pro license, or available as run-time library)
- API Dynamic DLL Loading
Propagation Models
Wireless InSite Standard
- Full-3D UTD Ray Model
- Urban Canyon UTD Ray Model
- Vertical Plane UTD Ray Model for Irregular Terrain
- Moving-Window FDTD Module
- Urban Canyon FDTD Module
- Hata and COST-Hata Empirical Models
- Free Space Model
Wireless InSite Real Time
- Triple-Path Geodesic Ray Model
- Vertical Plane Urban Propagation Model
- Walfisch-Ikegami semi-empirical model
- OPAR semi-empirical model
- Hata and COST-Hata Empirical Models
- Free Space Model
Output (Partial List)
- Received power
- Path loss
- Delay spread
- Bit error rate
- Propagation paths
- Carrier/interferer ratio
- Strongest base to mobile
- Electric field magnitude and phase
- Power delay profile
- Direction-of-arrival
- Time-of-arrival
- Doppler shift
- Electric field vs. time and frequency
- Animated electric field movies
Antenna Modeling
- Transmitter/receiver sets defined through individual points, trajectories (routes), arcs, planar surfaces (vertical or horizontal), cylindrical surfaces, or spherical surfaces
- Plane wave sources for modeling airborne and satellite based transmitters
- Numerous built-in antenna types
- Linearly and circularly polarized source antennas
- Phased arrays, constructed from individual elements
- Far zone patterns imported from XFdtd®
- User-defined two-cut plane antenna radiation patterns
- NSMA, Odyssey and MSI Planet formats
Geometrical Data Types
- Cities
- Terrain
- Foliage
- Floor plans
- Objects
Geometry Generation
- DXF building data
- Automated CAD model simplification and error checking
- Graphical city, indoor, terrain, and foliage editors
- Translate, scale, rotate operations
- Assignment of material properties
- Scene cropping of unnecessary terrain and urban features
Data Import
- Floor plans from DXF files
- Building data from DXF and shape files
- TIFF and GeoTIFF images
- Odyssey (vec)
- Terrain elevation data (DEM and DTED)
- Vegetation land cover from Global Land Cover Characteristics Database
- Digital Soil Map of the World material data
- Raster-to-vector conversion
- Support for NGA Vector Map (VMAP) layers
- Transmitter or receiver routes from VMAP database
- Antenna radiation patterns (NSMA, Odyssey and MSI Planet formats)
Materials And Environmental Effects
- Soil material properties, including built-in models based on sand, silt, and clay percentages
- Biophysical grass and vegetation materials
- Modeling areas of water through material properties
- Multiple dielectric layers
- Tabulated reflection and transmission coefficients
- Frequency-dependent foliage material
- Thin coatings
- Modeling of atmospheric ducting effects
Input/Output Visualization
- Color displays of most output
- Line plotting tools
- Polar plots and 3D displays of antenna patterns
- Plots of reflection and transmission coefficients by material
- Color display of transient electric fields
- "Movie Sequence" of transient fields vs. time
- Export "Movie Sequence" to MPEG file
- Export views and graphs to JPEG and TIFF files
Miscellaneous
- Communication channel analysis tool
- Dispersive channel modeling
- Advanced building pre-processor
- Conform vegetation land cover to terrain
- Customizable output filters
- Create libraries of antennas, materials and waveforms
Special Capabilities/Options
- Develop Multi-threaded applications with Wireless InSite Real-Time API
- Run Wireless InSite Standard calculations on multiple processors
- Support for Linux clusters
- Automatic ray engine acceleration based on project complexity
- 64-bit version supports larger, more complex problems







